Artistic Research in Audiovisual Project – F(r)ee Road
26 August 2020
15:30 - 16:00 hrs (GMT+7)
This paper addresses artistic processing and motivation in my solo audiovisual performance F(r)ee Road. This work is based on glitch-art and sonification procedures. “Glitch-art,” which involves the use of errors for aesthetic purposes, was applied to audiovisual elements, and two methods of sonification, i.e. sound-generative processes, were also employed: audification and parameter mapping sonification. F(r)ee Road is game based.
The performer must control a “car object” and avoid and make collisions with obstacles on the screen. The act of moving and colliding are affected by the sound and visual generative processes within the work. All processes are generated by personal computers through the software program Max (Cycling ’74).